Fores New Idles in Skyrim by fore

Fores New Idles in Skyrim - FNIS

I install FNIS with my mod manager (Mod Organizer) then I go into tools GenerateFNIS_for_Users GenerateFNIS_for_Users.exe Try reinstalling it. Nexus Mod Manager is known to not be very stable and sometimes bugging when extracting an archive. How to Manually install Skyrim Mods on SSE. Video information. Added on 31 October 2016 12:20AM. Uploaded by Lyriqz. More videos View more from uploader. About this video. This is a basic view of how to install Skyrim mods on to SSE. (This will not work for all files, mainly body type mods. It will work for.

Download: Section: Baseline: Links:
NexusN - Patches n/a Forum

Resources: Loose

Required DLC(s):
None

Skyrim How To Install Fnis Manually

Supported DLC(s):
None

Documentation Flags:

DESCRIPTION
INSTALL
UNINSTALL
How To Install Fnis Manually

Content Flags:

SCRIPT
BAIN
FOMOD
OPT
SKSE
MCM
SKYPROC
PLUGIN
CLEAN

STEP Flags:

CORE
MERGED
How to run fnis
LORE
FPS
VRAM
PERF
QUALITY


Recommendations

STEP recommends only the FNIS Behavior file.

Notice:Users only need to run this mod if also using the Maximum Skeleton Extended, or other mods that support/require it. For STEP, this applies to Dual Sheath Redux, which is listed in the Patches section of the Guide. Disregard this mod if Dual Sheath Redux was not installed.



USERS
Since you must launch FNIS through Mod Organizer in order for it to recognize your mods, add FNIS to the list of executables by doing the following:
  1. In the right pane, go to the Data tab.
  2. Locate the tools folder and expand it. Then expand the GenerateFNIS_for_Users folder.
  3. Right-click the GenerateFNISforUsers.exe file and select [Add as executable].
  4. In the window that opens, type FNIS for the executable name.
  5. Click [OK].

Now each time you want to run FNIS, simply select it from the drop-down menu at top right and click Run.

Once FNIS is installed and set up to run inside Mod Organizer, the animation files need to be generated for the skeleton changes and weapon placement to show properly in game. Combined with XP32 Skeleton and Dual Sheath Redux, Fore's New Idle System allows users to place swords, daggers, and shields on the Player Character's back instead on the hip and arm.

  1. Launch FNIS via Mod Organizer.
  2. In the Available Patches at the bottom of the window, check the box adjacent to 'SKELETON Arm Fix'.
  3. Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating 'X animations for Y mods successfully included.'.
  4. Click [Exit].



USERS
After closing FNIS, there will be files in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending) created by FNIS. Right-click Overwrite and select Create Mod, name it FNIS Output and click OK. This will create a new mod listing in the left pane for the FNIS generated files. You will then need to check it to enable it. Each subsequent time you update FNIS behavior, you must open Overwrite and drag the new files back to this mod.


Notice:People using Wrye Bash to manage their mods will need to do the following: After installing the mod, the executables ('GenerateFNISforUsers.exe' & 'hkxcmd.exe') will not have been installed. Either copy them over manually to the relative path corresponding to the installer package or simply manually copy the 'Data' directory within the package into skyrim/ and overwrite all files. This ensures that Wrye Bash can manage the installation of all conflicting meshes.
Related Videos:


Retrieved from 'https://wiki.step-project.com/index.php?title=Fores_New_Idles_in_Skyrim&oldid=94159'

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Comments

commented May 17, 2016

Hi I have recently started testing Mod Organizer 2. I'm finished installing all of my mods now I'm in the final steps of getting my game running. One of those steps is using FNIS to implement my new animations. FNIS opens with Mod Organizer without any issue but when I try to run the program I receive this Error Message:

ERROR(76): Could not find a part of the path 'C:GamesSteamsteamappscommonSkyrimdatatoolsGenerateFNIS_for_Userstemporary_logsGenerateFNIS_LogFile.txt'.

In the previous version of Mod Organizer I don't remember having to create this file path. I'm not sure exactly how I'm suppose to get FNIS running any help would be appreciated. Thank you.

Fnis

commented May 18, 2016

Fores New Idles in Skyrim??? Mod Organizer 2 support for 32 bit targets is STILL fairly unstable I believe...(somebody correct me)
External installers for Fallout 4 are broken...so I'm guessing external FNIS installer will be broken as well in Skyrim mode.

commented May 23, 2016

Same here, so I guess it just won't work? Any workaround?

commented Jul 13, 2016

I have the same issue
Resolution (that worked for me):
Create empty mod: FNIS Patch (or whatever you like)
go to modify executables and edit FNIS
tick Create Files in Mod instead of Overwrite (*) and choose your new Empty Mod
Run FNIS , when you exit patch is installed to your mod.

NOTE: you need to run FNIS in the mod folder so it generates DontAskAgainForLink.txt or it crashes MO2 occasionally.

I assume it's an issue with the overwrite folder handling with external application in MO2

commented Jul 20, 2016

Thank you for your workaround suggestion. I will try it later on today.

commented Jul 21, 2016
edited

The following is how to get the Overwrite folder working
http://forum.step-project.com/topic/9377-mod-organizer-2-discussion-and-feedback/page-14#entry173244

Most of the issues so far has been with how the profiles are created and where. Also I found skyrimprefs.ini was not generated into profiles aswell (for me at least) I just manually copied them from the My documents/My games folder to the corresponding profile folder in MO2.

NOTE: you can check if you go into the ini editor and see if either skyrimprefs.ini or skyrim.ini is missing (I had a bogus skyrim.ini in my 2nd profile with only 2 entries and had to replace it.)

commented Mar 6, 2017
edited

Gernash's suggestion did not work for me. I do confirm the .ini files are as he described.

Win7. Maybe it has something to do with the disks the profile, mo and steam (the game) are installed are different?

My symptoms are actually issue #1048.

How To Install Fnis Manually

commented Mar 6, 2017

The new version of Mo2 http://www.nexusmods.com/skyrimspecialedition/mods/6194/? seems to have this issue sorted to an extent you can have a try of that.

commented Mar 6, 2017

I might mention it will not work in portable mode as well.

commented Mar 6, 2017

I'm on 2.0.8.3 (c64e12a)

commented Mar 5, 2018

I'm on new_vfs_library head (9065587), 32 bit applications (LOOT and FNIS) just don't see the VFS. Looks like their 32-bitness is straight up not detected:

commented May 19, 2018

I am having the same issue. ERROR(76): Could not find a part of the path 'D:GamesSteamsteamappscommonSkyrim Special EditiondatatoolsGenerateFNIS_for_Userstemporary_logs'.
This happens only on MO ver 2.1.3 and not on ver. 2.1.2.
Has anyone found a cause or solution? The above fixes do not work for me. I'm on windows 10

commented Jun 1, 2018

Just downloaded MO2 yesterday, and im using portable ver, run into the same problem. I guess im just gonna wait for the next update. Also Im on Win7

commented Jul 12, 2018
edited

I am having a similar issue as well i have done everything followed tutorials etc etc. But i keep getting the error 76 thing about the temporary logs. And i have installed it correctly and this and that. So if anyone can help me find a work around or something i appreciate it. i am using oldrim legendary edition. not Speciel Edition. i lost the error report but it is similar to the temporary log issue in SE.

commented Jul 14, 2018

I had the same problem. I had created a mod for the overwrite files generated by FNIS. I removed that mod and FNIS then reinstalled FNIS. You can check what mod is associated with the folder by:

  1. clicking Data tab in MO2
  2. expand to tools -> GenerateFNIS_for_Users -> temporary_logs.
  3. any files there will show the associated mod

commented Jul 14, 2018
edited

Pls head over to https://GitHub.com/Modorganizer2/Modorganizer . This is the old repo for mo1 only.

commented Jul 18, 2018
edited

Re:
ERROR(76): Could not find a part of the path 'T:GamesSteamsteamappscommonSkyrimVRdatatoolsGenerateFNIS_for_Userstemporary_logs'.

Fix: Delete FNIS Behaviors mod from MO2 entirely and re-install it.
(Removing the shortcut/Exe in MO isn't enough. Even copying over the temporary_logs folder over to the location it was looking for didn't help.)

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